The attractions use a third-generation Omnimover system, and are combination of a shooting gallery and a dark ride. The first ride featured laser guns that were not movable, but later versions featured the guns that are held in a holster and movable with the exception of a cord to keep them in the vehicle after the ride has ended. In 2005, the Walt Disney Company premiered a home version of the ride in the form of an internet video game that allows users to connect with guests at the parks. The scores of each guest from the dark ride are tallied with the internet gamer and increase the points won. There is also an attraction at Walt Disney World Resort's DisneyQuest with the name "Buzz Lightyear's Astroblasters", where players ride and control cars while shooting balls at each other.
Plot
The back story of the ride revolves around the attempts of Evil Emperor Zurg to steal the "crystallic fusion cells" used to power the space vehicles of the Participants are "Star Command" raw recruits sent to defeat Zurg. The queue area is awash in the chartreuse, white, and bright blue hues of Buzz Lightyear himself . Since Buzz Lightyear is a toy, the attraction is cleverly scaled to give the illusion that one has just been reduced to the size of an action figure, featuring such detail as giant, exposed Philips screw heads and an explanation of the interactive phase of the ride that resembles a toy's instruction sheet, only on a gigantic scale. An Audio-Animatronic Buzz Lightyear figure and giant Etch-a-Sketch and/or Viewmaster provide explanation of the "mission." The Buzz Lightyear figure utilizes both the latest Audio-Animatronic technology combined with an innovative video rear projection system for Buzz's face, resulting in one of the most lifelike Audio-Animatronic figures in Disney theme park history.
Technical aspects
"Astro Blasters" and "Space Ranger Spin" are equal parts shooting gallery and dark ride. Visitors board an Omnimover space vehicle featuring two laser pistols and a joystick. The pistols are used to shoot laser beams at targets of varying point values. Targets that are hit while lit up will produce much higher scores. A digital readout on the dashboard shows the player's score. The joystick allows full 360-degree rotation of the vehicle to assist in aiming. During the ride, if the ride slows down or completely stops during the ride, this allows for "bonus points" as the pistols and targets do not turn off. There are 4 different shaped targets. Round, square, triangle, and diamond shaped. The triangle and diamond shaped targets are worth the most points. At one point in the attraction, each visitor is photographed during game play and, at "Astro Blasters", has the option of sending an electronic postcard via e-mail at the exit queue. "Astro Blaster's" photos include the player's score. If the score is in the top 100 highest of the day, the player's ranking is also included in the photo. The Top 10 players' scores are shown on the scoreboard at the exit queue, along with 3 letters that the person chooses to identify themselves. The top person gets their face posted on the screen. The new Disneyland attraction features at-home play tied directly to the attraction itself via the Internet. The home game enables players to help Disneyland visitors by lighting up special targets that allow both sides to win more points.
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